
#Dbd blight medkit generator#
Reworked: Each time a generator is completed, Dark Sense activates.Added: Allows you to open chests and cleanse/bless totems silently, but at 40/35/30% reduced speed.Increased chance to avoid alerting crows to 100% (was 80/90/100%).Changed Medkit efficiency bonus to a -20% efficiency penalty (was +10/20/30%).Survivors you unhook keep their Endurance status effect for an extra 6/8/10 seconds and their movement speed bonus for an extra 10 seconds.Reworked to account for the baseline version of the effect.Added: This effect can only be triggered once on each generator.Increased individual penalties for repairing, sabotaging, and Totem cleansing to 4.5/5/5.5% (was 4/4.5/5%).Removed scream effect on Survivors repairing the exploding generator, generator will spark to show regression.Increased Healing and Repairing speed penalty to 10/13/16% (was 7/8/9%).Note: This is calculated after the new baseline regression when kicking a generator.Changed regression to be 20% of current progress (was 25% of total).Added: After Overcharge is applied to a generator, its regression speed increases from 75% of normal to 200% of normal over the next 30 seconds.grant 10/15/20% faster Entity progression if the Killer is not within 24 meters.Reworked – This perk is now Scourge Hook: Monstrous Shrine.Note: The new effect applies to the duration of the normal Lethal Pursuer effect, which means it effectively reveals survivors for 9/10/11 seconds at the start of the match.Added: Any time a Survivor’s aura is shown for a period of time, its duration is increased by 2 seconds.Added: Recovery speed is reduced by 25% for Survivors under the effect of this perk.While a generator is not being repaired by a Survivor, it will immediately and automatically regress repair progress at 50%/75%/100% of the normal regression speed.Added: Once any Survivor is killed by any means, the Hex: Ruin Totem reverts to a Dull Totem.This range increases steadily over the next 30 seconds to 24 meters. Added: Once the Hex’s effect is revealed to the Survivors, its Hex Totem’s aura is shown to the Survivors at a range of 4 meters.Increased duration of Incapacitated status effect to 15/20/25 seconds (was 12/14/16 seconds).Increased Generator reduction when a Survivor enters the dying state to 10% (was 6%).Now triggers when a Survivor loses a health state by any means (was just basic attacks).Added: Healing Skill Checks move 50% faster for Survivors under the effect of this perk.Note: The perk still deactivates after 2 minutes if no Survivor has entered the dying state.Added: Corrupt Intervention deactivates when any Survivor enters the dying state.Endurance does not prevent a Survivor from entering the dying state if they are inflicted with Deep Wound.Endurance status effect is now cancelled by Conspicuous Actions.
#Dbd blight medkit manual#
Added a new section and description to the Game Manual.Includes: Repairing a Generator, healing yourself or others, cleansing or blessing a Totem, sabotaging a hook, unhooking a survivor, and opening an exit gate.The speed bonus and Endurance effect are removed if the Survivor performs a Conspicuous Action.Unhooked Survivors now get a 7% movement speed bonus and Endurance for 5 seconds.Survivors now have a modified version of Borrowed Time as a baseline ability, no perk required.Duration of the Survivor speed boost when hit has been reduced to 1.8 seconds (was 2 seconds).Time to kick a pallet or wall has been reduced to 2.34 seconds (was 2.6 seconds).Time to kick a generator has been reduced to 1.8 seconds (was 2 seconds).Cooldown time after a successful hit has been reduced to 2.7 seconds (was 3 seconds).

The following Killer actions have been sped up by 10%:.Bloodlust trigger times have been reduced to 15 seconds for Tier 1, 25 seconds for Tier 2, and 35 seconds for Tier 3 (was 15 seconds, 30 seconds, and 45 seconds).Killers kicking a generator now immediately cause a 2.5% loss of progress in addition to starting regression.

